Posts tagged ‘rules badminton 2009’

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rules of badminton
rules of badminton
What are the rules for Badminton?


i'm playing it at school. and i dont get the rules alot.

shuttleCOCK

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Pls tell me the basic rules of badminton(especially when a 'smash' is done)& things associated with that.


I have a match that is why i need help urgently hope someone will respond!

check out this website

http://westlake.k12.oh.us/hilliard/whspe/badminton/badminton_rules.htm

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rules badminton
rules badminton
what are the Verbal officiating rules in badminton?


hey there:) we have this project in physical education and this involves my question. Can anyone give me a link or answer? THANKS!

http://en.wikipedia.org/wiki/Badminton

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please give me the rules in badminton; its strategies and the point system?


The following information is a simplified summary of the Laws, not a complete reproduction. The definitive source of the Laws is the IBF Laws publication, although the digital distribution of the Laws contains poor reproductions of the diagrams.

Playing court dimensions

Badminton court, isometric viewThe court is rectangular and divided into halves by a net. Courts are almost always marked for both singles and doubles play, although the laws permit a court to be marked for singles only. The doubles court is wider than the singles court, but the doubles service court is shorter than the singles service court.

The full width of the court is 6.1 metres, and in singles this width is reduced to 5.18 metres. The full length of the court is 13.4 metres. The service courts are marked by a centre line dividing the width of the court, by a short service line at a distance of 1.98 metres from the net, and by the outer side and back boundaries. In doubles, the service court is also marked by a long service line, which is 0.78 metres from the back boundary.

The net is 1.55 metres high at the edges and 1.524 metres high in the centre. The net posts are placed over the doubles side lines, even when singles is played.

Surprisingly, there is no mention in the Laws of a minimum height for the ceiling above the court. Nonetheless, a badminton court will not be suitable if the ceiling is likely to be hit on a high serve.

Equipment laws
The Laws specify which equipment may be used. In particular, the Laws restrict the design and size of rackets and shuttlecocks. The Laws also provide for testing a shuttlecock for the correct speed:

3.1
To test a shuttle, use a full underhand stroke which makes contact with the shuttle over the back boundary line. The shuttle shall be hit at an upward angle and in a direction parallel to the side lines.
3.2
A shuttle of the correct speed will land not less than 530 mm and not more than 930 mm short of the other back boundary line....

Scoring system and service
A point shall be added to a player's score whenever he wins a rally.

A match consists of the best of three games; a game is won by the first player to score 21 points, except if the score reaches 20 points each; in this case, play shall continue until one player either achieves a two point lead (such as 24-22), or his score reaches 30 (the score shall not extend beyond 30: 30-29 is a winning score).

At the start of a match a coin toss is conducted between the players or pairs. The winners of the coin toss may make one of two choices: they may choose whether to serve or receive first, or they may choose which end of the court they wish to occupy. After they have made this choice, their opponents shall exercise the remaining choice. In less formal settings, the coin toss is often replaced by hitting a shuttle into the air: whichever side it points to shall serve first.

In subsequent games, the winners of the previous game shall serve first. For the first rally of any doubles game, the serving pair may decide who serves and the receiving pair may decide who receives. The players shall change ends at the start of the second game; if the match proceeds to a third game, the players shall change ends both at the start of the game and when the score of either side reaches 11 points.

In singles, the server shall stand in his right service court when his score is even, and in his left service court when his score is odd; his opponent shall stand in the diagonally opposite service court.

In doubles, the players shall remember their service positions from the previous rally; the receivers shall remain in the same service courts. When a receiving pair wins a point and thereby regains the service, they shall not change their service court positions. If their new score is even, then the player in the right service court shall serve; if their new score is odd, then the player in the left service court shall serve. Thereafter, if they continue to win points, the server shall alternate between the service courts so that he serves to each opponent in turn.

The server and receiver must remain within their service courts, so that their feet do not touch the boundary lines, until the server strikes the shuttle. The other two players may stand wherever they wish, so long as they do not unsight the opposing server or receiver.

Faults
Players win a rally by striking the shuttle onto the floor within the boundaries of their opponents' court. Players also win a rally if their opponents commit a fault. The most common fault in badminton is when the players fail to return the shuttle so that it passes over the net and lands inside their opponents' court, but there are also other ways that players may be faulted. The following information lists some of the more common faults.

Several faults pertain specifically to service. A serving player shall be faulted if he strikes the shuttle from above his waist (defined as his lowest rib), or if his racket is not pointing downwards at the moment of impact. This particular law changed in 2006: previously, the server's racket had to be pointing downwards to the extent that the racket head was below the hand holding the racket; now, any angle below the horizontal is acceptable.

Neither the server nor the receiver may lift a foot until the shuttle has been struck by the server. The server must also initially hit the base (cork) of the shuttle, although he may afterwards also hit the feathers as part of the same stroke. This law was introduced to ban an extremely effective service style known as the S-serve or Sidek serve, which allowed the server to make the shuttle spin chaotically in flight.[17]

Each side may only strike the shuttle once before it passes back over the net; but during a single stroke movement, a player may contact a shuttle twice (this happens in some sliced shots). A player may not, however, hit the shuttle once and then hit it with a new movement, nor may he carry and sling the shuttle on his racket.

It is a fault if the shuttle hits the ceiling.

Lets
If a let is called, the rally is stopped and replayed with no change to the score. Lets may occur due to some unexpected disturbance such as a shuttle landing on court (having being hit there by players on an adjacent court).

If the receiver is not ready when the service is delivered, a let shall be called; yet if the receiver makes any attempt to return the shuttle, he shall be judged to have been ready.

There is no let if the shuttle hits the tape (even on service)

To win in badminton, players need to employ a wide variety of strokes in the right situations. These range from extraordinarily powerful jumping smashes to soft, delicate tumbling net returns. The smash is a powerful overhead stroke played steeply downwards into the middle or rear of the opponents' court; it is similar to a tennis serve, but much faster: the shuttlecock can travel at 300 km/h (186 mph). This is a very effective stroke, and pleases the crowds, but smashing is only one part of the game. Often rallies finish with a smash, but setting up the smash requires subtler strokes. For example, a netshot can force the opponent to lift the shuttle, which gives an opportunity to smash. If the netshot is tight and tumbling, then the opponent's lift will not reach the back of the court, which makes the subsequent smash much harder to return.

Deception is also important. Expert players make the preparation for many different strokes look identical, so that their opponents cannot guess which stroke will be played. For many strokes, the shuttlecock can be sliced to change its direction; this allows a player to move his racket in a different direction to the trajectory of the shuttlecock. If an opponent tries to anticipate the stroke, he will move in the wrong direction and may be unable to change his body momentum in time to reach the shuttlecock. In badminton you use your wrist a lot and pressing of fingers to a full-body smashes and clears.

Doubles: In doubles, each side has two players. Both sides will try to gain and maintain the attack, hitting downwards as much as possible. Usually one player will strive to stay at the back of the court and the other at the front, which is an optimal attacking position: the back player will smash and occasionally drop the shuttlecock to the net, and the front player will try to intercept any flat returns or returns to the net. Typical play involves hitting the shuttle in a trajectory as low and flat as possible, to avoid giving away the attack. A side that hits a high shot must prepare for a smash and retreat to a side-by-side defensive position, with each player covering half of the court. The first serve is usually a low serve to force the other side to lift the shuttle. A "flick serve", in which the player will pretend to serve low but hit it high to catch the receiver off-guard, is sporadically used throughout the game. Doubles is a game of speed, aggression, and agility.

A mixed doubles game. Scottish Schools mixed doubles under 12s tournament - Tranent (near Edinburgh), May 2002Singles: Players will serve high to the far back end of the court, although at the international level low serves are now frequently used as well. The singles court is narrower than the doubles court, but the same length. Since one person needs to cover the entire court, singles tactics are based on forcing the opponent to move as much as possible; this means that singles shots are normally directed to the corners of the court. The depth of the court is exploited by combining clears (high shots to the back) with drops (soft downwards shots to the front). Smashing is less prominent in singles than in doubles because players are rarely in the ideal position to execute a smash, and smashing out of position leaves the smasher very vulnerable if the shot is returned. At high levels of play, singles demands extraordinary fitness. It is a game of patient tactical play, unlike the all-out aggression of doubles.

Mixed doubles: In this discipline, a man and a woman play as a doubles pair. Mixed doubles is similar to "level" doubles where pairs are of the same gender. In mixed doubles, both pairs try to maintain an attacking formation with the woman at the front and the man at the back. This is because the male players are substantially stronger, and can therefore produce more powerful smashes. As a result, mixed doubles requires greater tactical awareness and subtler positional play. Clever opponents will try to reverse the ideal position, by forcing the woman towards the back or the man towards the front. In order to protect against this danger, mixed players must be careful and systematic in their shot selection.

~~If u think my explanation is ok, then pls award me the best answer... I am in need of points..~~Thx~~

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rules of badminton
rules of badminton
what are the rules of "badminton" in the philippines?


check this out

http://www.badminton-chronicles.com/badminton-history/philippine-badminton-history.php

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Anyone know the UK rules of badminton? I'm a bit unsure?


1. What happens when the shuttlecock lands on the white line? Is it in or out?

2. Your opponent hits the shuttlecock, you try and return it and miss, but it lands out of play anyway. Is that your point (it was out) or his point (because you tried to return it, even though you missed)?

1. Lines are considered 'in.'

2. During a rally, you can only get points when you serve. So, if your opponent serves the birdie and, at the end of the rally, he hits it and it lands out, he does not get a point and the serve is yours. If you serve the bird and, at the end of the rally your opponent hits the bird out, that's your point.

Remember, though, that if you touch the bird (with your racket or your body), that is counted as 'hitting' it (the same as if you hit it and it went sideways out of the court). So, if the bird lands out but you touched it, your opponent gets the point if he served. If the bird lands out and you touched it after your serve, no one gets a point and it's your opponent's turn.

As far as I know, those rules are universal to the sport, but those answers are based on my experience in the US.

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rules for badminton
rules for badminton
Can anyboby tell me all the badminton rules?


don't let the bird drop

serve under hand

serve diagonal of your opponent

don't put the bird out of bounds

http://westlake.k12.oh.us/hilliard/whspe/badminton/badminton_rules.htm

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What are the general rules for Badminton?


I need to know so i can ace this one test. Thanks so much. This will really help.

Rules of Badminton - Singles

Serving and receiving courts

You shall serve from, and receive in, the right service court when you or your opponent has scored an even number of points in that game.

You shall serve from, and receive in, the left service court when you or your opponent has scored an odd number of points in that game.

You and your opponent will hit the shuttle alternately until a 'fault' is made or the shuttle ceases to be in play.

Scoring and serving

You score a point and serve again from the alternate service court when your opponent makes a 'fault' or the shuttle ceases to be in play because it touches the surface of your opponent's side of court.

No points will be scored when you make a 'fault' or the shuttles ceases to be in play because it touches the surface of your side of court. The serving right will then be transferred to your opponent.

Rules of Badminton - Doubles

At the start of the game, and each time a side gains the right to serve, the service shall be delivered from the right service court. Only your opponent standing diagonally opposite of you shall return the service.

Should your opponent's partner touched or hit the shuttle, it shall be a 'fault' and your side scores a point.

Order of play and position on court

After the service is returned, either you or your partner may hit the shuttle from any position on your side of the net. Then either player from the opposing side may do the same, and so on, until the shuttle ceases to be in play.

Scoring and serving

If you are serving or receiving first at the start of any game, you shall serve or receive in the right service court when your side or your opponent's side scored an even number of points.

You shall serve from or receive in the left service court when your side or your opponent's side has scored an odd number of points.

The reverse pattern shall apply to your partner.

In any game, the right to serve passes consecutively from the initial server to the initial receiver, then to that initial's receiver's partner, then to the opponent who is due to serve from the right service court, then to that player's partner, and so on.

You shall not serve out of turn, receive out of turn, or receive two consecutive services in the same game, except as provided in service court errors and 'lets'.

Service court errors

A service court error has been made when a player has served out of turn, has served from the wrong service or standing on the wrong service court while being prepared to receive the service and it has been delivered.

If a service court error is discovered after the next service had been delivered, the error shall not be corrected. If a service court error is discovered before the next service is delivered, the following rules apply.

If both sides committed an error, it shall be a 'let'. If one side committed the error and won the rally, it shall be a 'let'. If one side committed the error and lost the rally, the error shall not be corrected.

If there is a 'let' because of a service court error, the rally is replayed with the error corrected. If a service court error is not to be corrected, play in that game shall proceed without changing the player's new service courts.

Faults

The rules of badminton consider the following as faults:

- If the shuttle lands outside the boundaries of the court, passes through or under the net, fail to pass the net, touches the ceiling or side walls, touches the person or dress of a player or touches any other object or person.

- If the initial point of contact with the shuttle is not on the striker's side of the net. (The striker may, however, follow the shuttle over the net with the racket in the course of a stroke.)

- If a player touches the net or its supports with racket, person or dress, invades an opponent's court over the net with racket or person except as permitted.

- If a player invades an opponent's court under the net with racket or person such that an opponent is obstructed or distracted or obstructs an opponent, that is prevents an opponent from making a legal stroke where the shuttle is followed over the net.

- If a player deliberately distracts an opponent by any action such as shouting or making gestures.

- If the shuttle is caught and held on the racket and then slung during the execution of a stroke.

- If the shuttle is hit twice in succession by the same player with two strokes.

- If the shuttle is hit by a player and the player's partner successively or touches a player's racket and continues towards the back of that player's court.

- If a player is guilty of flagrant, repeated or persistent offences under Law of Continuous Play, Misconduct, Penalties.

- If, on service, the shuttle is caught on the net and remains suspended on top, or, on service, after passing over the net is caught in the net.

Lets

'Let' is called